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Fortress Destroyer Modules
- Incinerate -
Fd incinerate
Effects +10% thermal damage to thermal and ballistic towers
Growth +3% increased thermal damage
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"Ram loaded thermal ammo grants all ballistic and thermal weapons +10% thermal damage while active"
―In-game description

Incinerate is an Uncommon Bridge Module. It adds thermal damage (10% for tier 1) to all ballistic/thermal Towers. Its base Cooldown is 40 seconds.

Fortress Destroyer Modules
Tower Modules Acidic Coating · Advanced FCS · Ammo Upgrades · Amplified Damage · Anchoring Shot · AP Incendiary · Auto Loader · Conductive Flechettes · Critical AP · Damage Focus · Depleted Uranium AP · Electro-Barbs · Enemy Schematics · Explosive Precision · Explosive Shot · Final Strike · Fixed Target · Flash Powder · Flourine Payload · Furious Smite · Giant Slayer · Heavy Ion Munitions · High Explosives · Improved Ballistics · Ironsides · Isopolymer Payload · Kill Shield · Killpoint Sights · Kinetic Sharded Ammo · Lifeline · Load Ram · Marauder · Megabeam · Multiflect · Obliteration Protocol · Precision · Priority Target · Redpho Rounds · Reflect · Reinforced Mount · Resonate · Rhino Ram · Scavengers · Shock Spike · Shrapnel Shot · Shredder Shot · Smartmetal Crit · Striking Sabot · Syphon · Thermite Rounds · Tungsten AP · Vicious Ironsides · Weakpoint Targeting · Wrath ·
Bridge Modules Bridge FCS · Burst Fire · Chain Lightning · Destroyer Armor · Emergency Repairs · Energy Shield · Engine Surge · Explosive Munitions · Finisher · Fire Wake · Focused Regeneration · Heavy Damage · Improved Shield · Incinerate · Lightning Ram · Overdrive · Overload · Ram Charge · Rapid Fire · Regenerating Hull · Reinforce Armor · Resonant Ship · Self Sealing Hull · Shields Up · Speed Shield · Withering Fire ·
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